Module Review: Process Management
Key Takeaways
- Process vs Program: A program is code on disk; a process is code in execution.
- PCB: The Kernel data structure (Passport) that stores PID, State, Registers, and Memory Limits.
- Context Switching: Saving one process’s state and loading another’s. Pure overhead.
- Threads: Lightweight units of execution sharing the same address space (Heap/Code) but having private Stacks.
- Scheduling:
- FCFS: Simple, but suffers from Convoy Effect.
- Round Robin: Fair, responsive, but context switch overhead.
- MLFQ: Dynamic priority adjustment based on CPU vs I/O bursts.
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IPC: Pipes (Stream), Sockets (Network), Shared Memory (Fastest, zero-copy), Signals (Notifications).
Module Review: Process Management
[!NOTE] This module explores the core principles of Module Review: Process Management, deriving solutions from first principles and hardware constraints to build world-class, production-ready expertise.
1. Interactive Flashcards
Test your recall. Click to flip.
What is the "Convoy Effect"?
When a long CPU-bound job blocks short I/O-bound jobs in an FCFS scheduler, reducing overall throughput.
What do Threads share?
Heap, Code (Text), and Global Data. They DO NOT share Stack or Registers.
What is a Zombie Process?
A process that has exited but whose parent has not yet called wait() to read its exit code.
Why is Shared Memory faster than Pipes?
It is "Zero-Copy". Data is not copied between kernel and user space; both processes map the same physical RAM.
What is the Time Slice (Quantum) in Round Robin?
The fixed amount of time a process is allowed to run before being preempted by the scheduler.
2. Cheat Sheet
| Concept | Description | Pros | Cons |
|---|---|---|---|
| Process | Isolated execution unit. | Safe, Stable. | Heavy creation/switching. |
| Thread | Lightweight execution unit. | Fast creation/switching. | Race conditions, crashes kill all. |
| FCFS | First-Come, First-Served. | Simple. | Convoy Effect. |
| SJF | Shortest Job First. | Optimal wait time. | Impossible to predict burst. |
| Round Robin | Time Slicing. | Fair, Response Time. | Context Switch Overhead. |
| Pipe | Unidirectional stream. | Simple data flow. | Slow (Kernel copy). |
| Shared Memory | Mapped RAM. | Extremely Fast. | Complexity (Sync needed). |
3. Next Steps
Now that you understand how processes run, let’s look at how they access data.
- Next Module: Memory Management
- Glossary: Operating Systems Glossary